The ability to render in real-time, using game engine technology, alongside the consistency and photorealism provided by a new technique called Physically Based Rendering (which simulates the real-world physics of how light bounces off 3D models) is transforming how game, film and TV studios create content. Changing Tools Powered by Hardware Advances The deal, however, will make it possible to bring 3D content textured in Substance tools directly into After Effects and composite 3D and 2D content in real-time, with the true photorealism required by the film and VFX industry” Adobe said. Among Adobe’s video production tools, Adobe After Effects already offers capabilities for compositing 3D and 2D content.
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